Wave Combat
Clear Bundles, Goons, and Snipers in tight 2D fights where every wave pushes Loop closer to the boss.
Fight through the trenches as Loop. Clear Bundles, Goons, and Snipers, then face the Greed Lords behind the chaos.
Playable build is in development. Competitions open after the first release.
Enter a 2D trench fighter where Loop breaks Bundle swarms, dodges Sniper fire, clears enemy waves, and survives long enough to unlock boss fights.
The game is being shaped around fast arcade combat, readable enemies, boss battles, and future score competitions.
Clear Bundles, Goons, and Snipers in tight 2D fights where every wave pushes Loop closer to the boss.
Each stage builds toward a Greed Lord encounter with bigger attacks, tougher patterns, and chapter-level stakes.
Survive longer, chain takedowns, protect your multiplier, and build bigger scores with cleaner fights.
Once the playable version is ready, official score runs will give top players a reason to compete.
Each enemy type brings a different kind of pressure before the Greed Lord fight begins.
Fast groups that flood the lane and try to overwhelm Loop before the fight opens up.
Close-range fighters that guard each stage and force Loop into direct combat.
Long-range threats that punish slow movement and make every dodge matter.
Chapter bosses hiding behind the chaos. Clear the goons, then face the real enemy.
The game is still being created. When the first playable version is ready, Loop Gaiden will open official competition runs where players fight for score, climb the board, and the top 3 players become eligible for airdrop rewards.
Airdrop rules and reward amounts will be announced before official competitions begin.
Future game competitions, community rewards, and airdrop eligibility will connect back to the official Loop Gaiden token.
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Always verify the contract before trading.
Follow Loop Gaiden for game updates, first playable news, and official competition announcements.